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D-goCa

3
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A member registered Oct 19, 2020

Recent community posts

I cannot believe I missed that. My bad, and thank you for making the tutorial. The encounter starter works now.

I copied the instructions from Episode 1 of the tutorial YT series and encountered the following errors whenever an encounter starts.

"___________________________________________

############################################################################################

ERROR in
action number 1
of Create Event
for object obj_Battle:
Variable <unknown_object>.image_create_depth(100052, -2147483648) not set before reading it.
at gml_Object_obj_Battle_Create_0

############################################################################################

gml_Object_obj_Battle_Create_0 (line -1)
gml_Script_NewEncounter (line -1)
gml_Object_obj_Slime_Collision_obj_Player"

Similarly, in the Feather Messages, I got these four. When rewatching the video, I noticed that the same parts of the code marked for these errors were also marked in the video.
"⚠️: Variable 'enemies' does not exist in object's Variable Definitions.

⚠️: Variable 'creator' does not exist in object's Variable Definitions.

⚠️: Variable 'battleBackground' does not exist in object's Variable Definitions.

❌: The type 'Undefined' appears where the type 'Array' is expected."

Aside from renaming the object names, I'm pretty sure the code and assets are using are exact to the ones Shaun was using. This is my first time using a coding language, however, so I might've missed something.